The friendly NPCs are frustratingly inept at fighting they typically never move from one spot (thus becoming sitting ducks for gunfire), fruitlessly standing up and down constantly during firefights and frequently get stuck between each other in narrow doorways because of their broken pathfinding.Arson, Murder, and Jaywalking: As best portraited by Mitchell when he confronts Adam in the end:.A few of the least popular gameplay segments, such as chasing down a fleeing healthcare worker for his medikit in the hospital, the entire train level, and the snipers in Alaska, were removed from the game after an overwhelmingly negative reception on the release version.The player can now dismount from the vehicle they're driving in and wheel the Humvees away from the road, as the army truck will most definitely fail to break through on its own. After much complaining from the player base, the Humvee Escort Mission in the first act was updated so that the vehicle barricade at the end of the drive can be moved. ![]() An Axe to Grind: One of several melee weapons available to Mitchell is a two-handed fire axe.After the End: The second and third acts of the game take place after the Combine takeover of Earth. ![]() a 50/50 split with another hallucination, where he doesn't appear. He literally doesn't even make an appearance for 99% of the game. The entire objective of the game is ostensibly to hunt him down, and he features prominently in the advertising. Combine gunships are also vulnerable to heavy machinegun fire such as from miniguns or turrets. Adaptational Wimp: In the final build of the game, Combine Hunters can still survive at least a couple mags of full auto weapons fire, but can be killed with a couple shotgun blasts.One setpiece paints the Resistance in general as far more brutal than they ever were in Half-Life 2 proper, going so far as to have hanged Combine soldiers and left the corpses to rot underneath bridges.Later on subverted that it actually isn't Gordon. The game also tries to paint Gordon Freeman as this, as he kills all of Mitchell's squadmates rather brutally before mercilessly smashing his face in with a crowbar for seemingly no reason at all other than to spite him.This is a far cry from the same man who would disobey orders to save Alyx Vance and spare Adrian Shephard. He also uses people and discards them when they outlive their usefulness, as both Mitchell and Adam find out the hard way, and threatens them with the lives of their loved ones if they don't agree with his deals, like with Boris and his daughter. He is willing to arrange things from behind the scenes so that every man who challenges Mitchell's authority gets killed, even if they are innocent. The G-Man is far more ruthless compared to his canon counterpart.This does end up being a bit of Hilarious in Hindsight in Half-Life: Alyx where it's shown the G-Man has more power over the flow of time than previously thought, but it still seems to be limited compared to what's on display here.In this game, the G-Man can make a convoluted plan that would be impossible without complete omnipotence and knowledge of the future. ![]() In fact, the only reason why the events of the Half-Life 2 episodes even happen is because the Vortigaunts throw a wrench in his plan.
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